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ESTABLISHED 1979


In the beginning Varner Studios started out sculpting every project by traditional means. Being proficient at these traditional ways of sculpting gave Varner Studios a strong advantage for adapting digital means once they became practical to adapt.
Traditional sculpting and mold-making skills dating back over 30 years with Steve Varner, the founder of Varner Studios is of utmost importance in our company. Utilization of top of the line computer sculpting tools and 3D scanning technologies speeds up our process, however, we love the ART! We still feel that a skillful human eye is key to producing a top-notch finished product.
Varner Studios offers complete digital sculpting capabilites using state-of-the-art 3D software. The programs we utilize include Freeform, ZBrush, Maya, Geomagic, Mudbox, Rhino, CAD, and Solidworks. Varner Studios provides:
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Sculpting digital 3D projects from scratch or 2D sketch
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Sculpting from received 3D scan, animation, or video game files
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Modify, finish existing 3D scan data from client
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Full in-house scanning and 3D output
At Varner Studios, every single scanning, molding and output capability is in-house. This allows us to work more efficiently and confidentially without any unnecessary file transfers or duplications. We take pride in actually doing everything ourselves and being involved in all aspects of a project.
Varner Studios offers complete digital sculpting capabilites using state-of-the-art 3D software. The programs we utilize include ZBrush, Freeform, Maya, 3DS Max, Geomagic, Mudbox, Rhino, CAD, and Solidworks. Varner Studios provides:
-
Sculpting digital 3D projects from scratch or 2D sketch
-
Sculpting from received 3D scan, animation, or video game files
-
Sculpting portaiture/likenesses of real people and fictional characters
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Modify or finish existing 3D scan data from client
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Articulation and engineering around mechanisms and for molding
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Full in-house scanning
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3D printing with cleanup and assembly
At Varner Studios, every single scanning, molding and output capability is in-house. This allows us to work more efficiently and confidentially without any unnecessary file transfers or duplications. We take pride in actually doing everything ourselves and being involved in all aspects of a project.
Digital Sculpting




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